History of Video Games
First Generation of Video Games
Ralph Baer started working in 1966 on the first prototype of video games. He finished his prototype in 1968. They called it the "Brown Box" and it was released by Magnavox in the USA. It was called the Magnavox Odyssey. TV commercials with Frank Sinatra helped Magnovox sell over 100,000 copy of Odyssey that first year.
Philips bought Magnavox in 1974 and they released a different game in Europe that inproved on the Odyssey game system that sold over 2 million copies.
Second Generation of Video Games
It was first started with microchips then was promoted to ROM chips where you could have more libraries of games. These were not widely used games.
Third Generation of Video Games
In 1983, Nintendo of Japan released the computer the "Famicom". This version more color and higher resolution. They brought it to the US in 1985 where American had mostly stopped playing video concole games. But, Nintendo changed it around so it was different from older systems. They brought Super Mario Bros. and a light gun where they advertised it as a toy. Super Mario Bros. is still around today.
Fourth Generation of Video Games
In 1989 Mega Drive/Genisis showed it's worth early on. "Nintendo responded with its own next generation system known as the Super NESin 1991." During the 4th genereation of video games the companies started stretching the truth in their advertising. The intense competition of this time was also a period of not entirely truthful marketing or advertising. "CD-ROM drives were first seen in this generation, as add-ons for the PC Engine in 1988 and the Mega Drive in 1991."
First Generation of Video Games
Ralph Baer started working in 1966 on the first prototype of video games. He finished his prototype in 1968. They called it the "Brown Box" and it was released by Magnavox in the USA. It was called the Magnavox Odyssey. TV commercials with Frank Sinatra helped Magnovox sell over 100,000 copy of Odyssey that first year.
Philips bought Magnavox in 1974 and they released a different game in Europe that inproved on the Odyssey game system that sold over 2 million copies.
Second Generation of Video Games
It was first started with microchips then was promoted to ROM chips where you could have more libraries of games. These were not widely used games.
Third Generation of Video Games
In 1983, Nintendo of Japan released the computer the "Famicom". This version more color and higher resolution. They brought it to the US in 1985 where American had mostly stopped playing video concole games. But, Nintendo changed it around so it was different from older systems. They brought Super Mario Bros. and a light gun where they advertised it as a toy. Super Mario Bros. is still around today.
Fourth Generation of Video Games
In 1989 Mega Drive/Genisis showed it's worth early on. "Nintendo responded with its own next generation system known as the Super NESin 1991." During the 4th genereation of video games the companies started stretching the truth in their advertising. The intense competition of this time was also a period of not entirely truthful marketing or advertising. "CD-ROM drives were first seen in this generation, as add-ons for the PC Engine in 1988 and the Mega Drive in 1991."